The students stood surrounded by exploding cannons and Napoleonic soldiers as their professor calmly explained the causes and implications of this European war. In this moment it was clear: college classrooms would never be the same.

For roughly four years, classrooms have tried virtual reality education experiences; but in 2021, VR went from a learning experience to a subtle yet groundbreaking transition: rather than trying VR in a classroom, virtual reality became the classroom.

Early VR was asynchronous — meaning it was a sole experience for an individual student, without the possibility of being in a group setting with a…

Steve Grubbs

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